//
//  DRSquare.h
//  opengl_practice
//
//  Created by Daruo on 2022/4/5.
//

#import "DRModel.h"

NS_ASSUME_NONNULL_BEGIN

@interface DRSquare : DRModel
-(instancetype)initWithShader:(RWTBaseEffect *)shader;
@end

NS_ASSUME_NONNULL_END
